callback for redraw complete
callback for redraw complete
I am trying to manipulate data on two DataTables on one page. I am using blockUI to pop a processing form to cover both of the tables, and then need to figure out when both of the DataTables are completely finished redrawing.
I have tried fnDrawCallback(), but that calls me before the tables are really complete.
The fnInitComplete() is nice during the first initialization, but isn't triggered on a redraw.
Is there a way I can register a callback (or figure out ) when DataTables is really, truly out of the loop, or (maybe this is really the case), a way to find out when the DOM is finished doing all of its work?
Thanks.
I have tried fnDrawCallback(), but that calls me before the tables are really complete.
The fnInitComplete() is nice during the first initialization, but isn't triggered on a redraw.
Is there a way I can register a callback (or figure out ) when DataTables is really, truly out of the loop, or (maybe this is really the case), a way to find out when the DOM is finished doing all of its work?
Thanks.
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